DS106 on the couch

Month: November 2013 (page 2 of 2)

Cinema is an invention without a future – August Lumiere

I have started exploring video as per our weekly announcement for week 10 and once again I feel like I am in a new country learning a foreign language with no time to learn it well – I have to eat so I order using the few words I have managed to learn since my arrival. 

These initial reflections are the few words I have managed to learn since arriving to movie-land only a week ago. I outline here how I approached my learning to get me to the point of producing my first movie remix.

I started with the 180 degrees technique. it took a few viewing as my spatial awareness is a bit sucky so I find it hard to manipulate space in my psychogeography. Still, I think I think i understand that ‘the camera is the viewer in the scene’ and that they only see what I show them so I have to orient them unless I want to dis-orient them.

I loved Ken burns On Story and particularly how he ‘gets’ that life is about managing polarities, that light implies dark, that truth implies lies, that good implies evil and how he looks for the shadow side in all his historical heroes. That he tells us that a good story is one that juxtaposes contradiction – I may fight for all men being equal whilst I ‘own’ slaves and do not free them in my lifetime as seems to have been the case for Jefferson. 

Several readings/viewing talked about how story is manipulation, and we had that theme emerge at the start of this course too. Some people try to turn this fact into a positive thing and others just see it as a description of action – we manipulate sound, scene cutting, evidence in order to tell a narrative biased by our own unconscious beliefs and passions. I am put in mind of Jonathan Worth’s idea of the Gravity of Storyteller – we carry a huge responsibility in the stories we chose to tell and the intentions we hold (not all of these conscious and most often contradictory) in the telling. 

Burns says his interest is always in complicating things! I would love that as an epitaph for my tombstone. I have lived a life of complication whilst seeking simplification. A good story he tells is one that offers up challenges to our preconceptions. This is a good recipe for learning and for developing as adults too – it is only in the friction between what we take as given and what reality offers up that we have the choice to look at our patterns. I found him inspirational and loved his conclusion that story serves a unique function in letting us know that ‘it is alright’; that all humans are just a bundle of contradictions desperately seeking to be rational. In talking about the Jackie Robinson issue he sums up a developmental truth of old. What to do if you are a racist in this situation?

You can quit baseball altogether, you can change teams or you can change 

Every time we encounter  a challenge to our preconceptions we have that same choice. I am moved by how experience can sum up years of academic writing about adult development. Humans have a choice to quit what challenges their view, to find contexts that reinforce them or to change those views in light of new information. 

I then moved to something the weekly announcement said was better than gold: Ebert on reading movies. Forgive my ignorance but I did not know who he was and I have never ‘read’ a movie. So I had to get with the programme. Like scales falling off my eyes or  like mum’s cataract operation! I really could spend the rest of my life catching up on reading all  the movies I have not read! So many links with my own work in cognitive psychology, but he found all the structuring metaphors through observation. In my work I make the distinction between the content and the structure of say language. Reading a movie is a great way to learn how to look beyond content to the structure of human communication. And so much more fun than reading dry academic research on cognitive linguistics. 

I learnt about the art of editing as cutting in order to create and emotional reaction by connecting two shots together. I wanted to become an editor, it all seems so much fun and absorbing. I heard somebody say that writers have words and editors have frames. Wow! I can spend days just unpacking that and linking to my own work. The most useful film I saw was the Cutting Edge. I got tired of searching for parts of it on you tube and found the whole thing on Vimeo. This was helpful and an inspiring listen.

But I kept going back to THAT paragraph by Ebert and started to look for tutorial on shot types, techniques as I needed the basics before I could do my assignments. I found so many and even one that looked at a scene of the movie I had chosen. I just could not understand what all the abbreviations meant. So I had to backtrack even more. There are many Slideshare decks that show you each shot type with examples – so I went through many of those until I had the basics. It seemed that I needed to also commit the patterns for reading movies to memory and that paragraph seemed the key nugget. So, I created a little movie to help me learnt the elements of reading a movie.

This helped me get the scene analysis done and I did the video with no sound first and then the audio without video. I published with commenting facilities to see if other ‘DS016ers’ might add to what i did to get external voices to check my own understanding.

I watched my chosen scene so many times and yes, the magic paragraph was helpful to read it. The audio work we have done in the past weeks was also helpful in reading the audio of the scene. My post on exploring a great movie scene was fun to research and write. I am now set with the tools of the trade for movie weeks coming up and have done some basic editing I hope to improve in the next few weeks. 

Exploring a great movie scene

In the definitive scene in The Matrix (1999), Agent Smith, a coolly sinister plainclothes entity in the computer-simulated world that is the Matrix, says to Morpheus, leader of the rebel group that has escaped it: “Human beings are a disease, a cancer on this planet. You are the plague. And we are… the cure." 

The quote above informed me I am in good company. It looks like my favourite scene in the film The Matrix is also the ‘definitive’ scene of the film. I read elsewhere that it was the best acted, the most dramatic, and all around a damn good scene. Certainly memorable and full of foreboding. 

In looking for facts about the movie as a whole and its genre, I remembered  I had heard that it was an allegory of buddhism. I went searching for data about that aspect of the film. 

It turns out that there is an immense amount of writing on the film generally and the buddhist allegory aspect in particular. I own a book on philosophical essays on the film ‘Welcome to the desert of the real’. There are many Buddhist sites that discuss the detail of the links between the dhamma (buddhist teachings) and the film. There are also sites that link the film up with other religions. There are academic articles dedicated to analysing the film’s relevance to both christianity and Buddhism. From the article I just linked to I take a quote from the directors of the film to illustrate their intention in making the film,

We’re interested in mythology, theology and, to a certain extent, higher-level mathematics. All are ways human beings try to answer bigger questions, as well as The Big Question. If you’re going to do epic stories, you should concern yourself with those issues. People might not understand all the allusions in the movie, but they understand the important ideas. We wanted to make people think, engage their minds a bit

Given this I feel that the film fits comfortably as mythical narrative in the science fiction genre. I have looked at how the film is categorised in different film websites and whilst all agree that it is Science Fiction some also categorise it as an action movie. I was surprised by this as I never considered it an action movie although there is a lot of action in it. I always felt the action was in the service of the larger themes it tackled and always thought of it as examining the big question of how we chose to live and the consequences of those choices. But then I see big questions everywhere!

The scene I picked is a chilling scene. Our hero Morpheus is in a bit of a sticky wicket and at that point with not much hope for a rescue. Whilst he is clearly in physical pain, it seems to me that the scene is set up in close up in order to show the emotional pain that Morpheus feels as Smith describes human behaviour in such a sickening way. What adds pathos to the scene in my view is the aptness of Smith’s comparison. I fancy I can almost see Morpheus crying in recognition of the truth of what Smith is proclaiming. I have not zoomed into the computer screen you can see to the side of Morpheus but it seems to show a virus multiplying – I wonder if it was a purposeful choice to add unconsciously to the content of Smith’s monologue or it may just be a brain scan. I have done a breakdown of types of shots in the scene elsewhere and also an analysis of the audio. The overall sense I am left with after this exercise is the precision with which the interplay between audio and video is used in the service of creating the chilling crescendo to the end of the scene ’ we are the cure’. The sound and the video both give the same message, but in a staggered fashion – silence is used to highlight a close up, a cut used to emphasise a word. Striking also is how music (in the form of teeth grinding dissonant sounds that increase in intensity and volume as scene ends) is absent for most of the scene, but sends a chill down the spine when it is used at the end. 

I never imagined that the process could be so absorbing and I am starting to wonder if one of the things that DS106 unknowingly teaches us is purposeful synesthesia in the service of art rather than as a neurological condition. The little film I edited includes this scene and a couple of others as the assignment requested.  It shows the idea of  slow and slow, which suddenly changes to fast and furious. This ebb and flow seems the trademark of the whole film with great use of silence to add to the sense of foreboding.

My first editing job with iMovie is complete! No themes, no trailers, just a few scenes, me and iMovie. I went to the Apple how to pages watched a few videos there, and then just got on with it. I am at a loss to know if it sucks or not as I have no sense of the criteria that may make a good editor. I watched films, I know what I like but hell they say that Sergei Eisenstein made great films and I hated my university boyfriend for taking me to see his films – I failed to appreciate his genius.  Then there is my failure to appreciate Citizen Kane, so may be I will never make a good film critic or editor. Still, I enjoyed my fledging attempts at film editing. I will just keep making stuff and one day I may develop a set of criteria to self-assess my work. Meantime, I will just keep watching films and now at least I am starting to understand the secret language of reading movies.

Been playing with Shadow Puppet as more than just short commentary on photos. I re-did my design safari photos as a Shadow Puppet story. I had some issues uploaded the larger file but Carl now has released a new version of the software that allowed me to create, upload and embed the story easily. 

It is a really elegant and useful solution to putting audio and photos together – can be used to create educational presentations very easily now that the 4 minute upload limit is no longer a problem. 

Reading movies – The Matrix audio only

I have followed the same idea as with the video only part of the scene and put the audio on Soundcloud for anyone to add to. I read somewhere that this is thought to be the best acted scene in the whole of the movie. This has to be in no small part due to the quality of the sound – it is like an audio story in itself even without the powerful visual input. Like an opera dialogue of sound between good and evil! Get me the movie critic after reading the first scene in my life…This could become an addiction like animated gifs if I am not careful. Enjoy!

Reading silent movie scene – The Matrix

I created a Vialogue with the scene and my comments in case other Matrix fans may want to play and add observations to the scene as per our week 10 assignment. 

In Italian there is an expression ‘troppo buono’ meaning an experience is just so good that it is almost ‘too good’. Well, moving on to video weeks is almost too good – so much to learn and so much fun.

Week 10 – ‘New’ You Tube Genre

Well, it is not new. It is the type of thing that first got me interested in digital stories: Stick people animations generally and the stick man fighting the computer in some way

My example is a classic I first saw many years ago – I have not had a chance to research its origin. I have added it  into the shared genre document for DS106. A trip down memory lane. Update: I asked some question on Google Plus and hat tip to Kevin Hodgson who found me the original video. I can ow report that the author is Alan Becker and that he has other animation on the same theme and more on his own site. You can also read the story and how the video has had millions of viewing worldwide. Alan has even made a set of tutorials to help us learn how to make the animations and I have put them on my list of extra DS106 jobs to do after Headless 13 finishes. 

My justification for this as a unique genre? I used a quantity criterion, there are many of these in You Tube and all you need to do is search for ‘stick animation’. If you make it more specific ‘stykz animation’ then you get stuff generated with Stykz software. I like the simplicity and the creativity that emerges from the constraint of the medium. 

Week 9 Evaluation – self and others

We are asked to evaluate our own radio show and one other.This feels an important element of learning on DS106, but harder to offer and get in this Headless version of the course than it might be if we were doing this course for credit. Alan Levine reflects on the difficulty of giving feedback at the right level in a hashtag classroom. He concludes his post on this with some interesting questions:

Can a community fill some of that feedback role so an instructor does not max out? Or in what ways can the class itself pick up its own feedback circle without it being a thing being done just for the credits?

I think this area that merits a thoughtful response – and the best way to do that is to jump in and offer some feedback, as the week 9 assignment asks me to do. I will post later on what I believe to be a methodological approach that may offer an answer – briefly, I believe that Self Managed Learning offers a potential model. I have been teaching using this model face-to-face for 20 years and believe it would translate to the hashtag classroom well with few adaptations.

A core issue on this Headless 13 course is that as it is not done for credit – it is permissible to do as much or as little as anyone wants and there are no consequences for non-compliance with assignments . Furthermore, what is delivered meets self-set criteria not externally or collaboratively set by the cohort. The issue of how we learn, how we reach understanding and how we meet quality criteria for learning is complex and many-fold involving a 4 point diagram that includes content, teacher, learner and context where learning happens. This further depends on personal beliefs about how these elements interact. Is learning social or personal or both? do we subscribe to the conduit metaphor of knowledge or to a metaphor of learning as participation? These will be a topic for another post. 

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cc licensed ( BY NC SA ) flickr photo shared by Dave Sag

Here I jump the donkeys carrying computers, and evaluate ‘Shrinking the big questions’ and ‘Spinning around’ by answering the questions our weekly announcement set. I trust that my capacity for critical thinking and feedback going back a long career will suffice to do this task justice. There is little in DS106 material, beyond informal conversations and suggestions, that supports open participants in learning how to do this. Gardner Campbell suggested at Open VA recently that we could do worse than follow Wikipedia behavioural guidelines when working in the hashtag classroom. The decline of participation in the wikipedia project not withstanding, may be this is a good starting set of rules for online evaluation.[ At least until I write the definitive post on online feedback and why it will never work.]

My observations so far are that peer celebration is more the order of the day in DS106 than clear and specific feedback. The best feedback of this kind I have received has come from Alan Levine, who though not an instructor of Headless 13 is certainly an ‘elder’ active in our little community.

Let me be clear, I have nothing against peer celebration. I do believe we need ego boosting as well as notes for change and improvement.

The issue for me is that as we have light reciprocal relational links, I am unsure I know anyone well enough to be able to offer improvement feedback in a way that can be heard and may be wanted. I am also unclear about standards for assessing and evaluating, both my own work and that of others.

I am unsure what I can offer will be welcomed.

My initial observations of the norms operating our community suggests to me that whatever we do is a ‘pass’ and that better/worse are not comparators that it uses explicitly. For myself, Alan telling me ‘avoid x and try y instead’ helped me improve the quality of my output and that is why I engage with others to learn. I welcome more of that from others and whilst I have had great help when asking about a ‘how-to’, I have had less feedback evaluating my work against a set of standards than I might on a  for-credit classroom.

We do implicitly  evaluate work in DS106. This week we were asked to nominate somebody’s work to the Inspire website. I had already done so before reading the request – I nominated ‘Spinning Around’. The frame used is ‘nominate work you found inspirational’. This does give a clue as to evaluation norms in the community. Work is not better or worse, but sometimes people make art that inspires us. I can do that but that does not teach me (or does it?) how to make my own work better.

I make stuff that sucks, I am happy to have a go. However, my trying does not make it good art. It just makes me good at trying. External evaluation matters if I am to improve and learn beyond my own limitations.

Our radio team gelled behind the shared aim to produce a great show:

and I feel we succeeded. 

How did we evaluate each other’s work? We made sure we spent time relating and laughing together. Good old fashioned ‘let’s get to know each other a bit’ before we focus on the task at hand. We agreed working norms that would enable us to produce the show and stuck to them. 

We had plenty of opportunity to offer each other feedback. What I noticed was that it was never personal, it was always a measure against quality output. For example, I spent a few hours trying to clean up Jess’s audio. I did what I could, but was not happy with the output. Karen also offered specific feedback in the shape of ‘the echo is just too much, should we ask Jess to re-record?’. By then, Jess has already heard the edited audio and was on the case to re-record and learn Audacity. Another example was the show’s introduction. I had recorded an introduction early on, and was pretty chuffed with it. Of course, the introduction had been done in isolation of the show as it evolved. I woke up one morning, to find lots of Tweets that essentially said ‘introduction is too long, need to re-record or drop from show’. After picking up my hurt ego off the floor – not really – I tweeted that I thought we should not drop it as the show needed an introduction and  that I would re-record. I was ruthless in editing the script, did it again and it was all the better for it. 

It has also been easy to keep on working together and offering feedback on each other’s output. We are now even evaluating our own work as we send it out – I can hear when the sound is not right, I can offer my evaluation and then we use if usable and short of time or just redo if we can. We got our evaluation process streamlined and it has enabled us to produce another episode of our show for Halloween. Just because we wanted to.

Below I take a stab at answering the evaluation questions exactly as week 9 announcement requests. I am doing this to encourage us all to do more realistic and specific evaluation as well as keep on with peer celebration just because we are motivated to create something each day. This is awesome.

What would make it even more awesome, for me at least, it to have us engage more on evaluating the quality of what we are producing and critically engaging with criteria for evaluation – what can I do 

  • less of
  • more of
  • or continue doing

to make my DS106 work better each day?

I believe the weekly announcement suggest we should be engaging on this conversation beyond the undeniable fact that our motivation to keep making stuff is inspirational and exercises the creative muscle.

Criteria for audio and the extent to which Shrinking the big Questions (SBQ) and Spinning Around (SA) met them

Quality of audio sound – e.g. Is the volume appropriate? Are the levels even? Is the sound clear, and free of noises not needed (e.g. mouse clicks, background noise)?

To my untrained ear SA had the best sound quality of all the shows. I listened to it over and over and enjoyed its crisp sound each time. There was a flow to the sound, silences were just long enough not too long or too short. The whole thing cohered to give the feel of one song with many voices with each voice clearly heard. 

SBQ struggled with getting the noise even, when I heard the whole thing at the European Premiere I noticed there were extraneous noises in the different segments, at some point you can hear somebody tapping at a keyboard. We each mixed our own segments, where SA had one person mixing from the raw sound. What would make it better? I learnt that much care has to be taken in the quality of that raw data, there is only so much you can do when you edit something – this was so clear with the DS106 controversy segment. The second recording, made with a higher quality microphone, was of far higher quality and easier to edit than the first. 

Quality of audio editing – use of effects, transitions, are the edits clean?

I need to learn more how to fade in and out. I learnt, in looking at how others edited, that I cut in/out in too sharp and abrupt a manner. I do not understand enough about the physics of sound to manipulate in any meaningful way beyond trial and error. I also need to learn more about the mechanics of microphones and fine editing.

We were saved in SBQ by our overall editor having a self-confessed perfectionistic streak. Credit goes to her for going through many a tutorial to learn ways to improve our sound. Talky Tina and Christina know more about sound clearly, and though I have not asked Karen, I think their sections will have given our sound editor much less hassle than say mine.

I am now learning to use effects more easily, music for transitions, and smoothing out segments. SA uses effects and transitions in such a way that there is not sense of separate sections – it all blends easily to my ear and with so many voices I am inspired by the editing and the quality of the raw sounds the group produced. 

Use of sound effects- How are they used? Is it effective?

Yes, I think we both used sound effects effectively. I did not use them in my section, and their lack shows. I ran out of time to add them in and I had not yet learnt how to do it well – so decided to go without. SA used repetition staggered to great effect. Reading the lyrics of the song spoken just after the the song is played – very powerful. Of note in SBQ are the sound effects on the cooking section of the show and on the meaning of life section – they are clear, appropriate and timely. 

Use of music- how is it used? Is it effective or distracting?

Music added in SBQ worked well. I did not use music for same reason as above – not enough knowledge of how to mix. Music added by Karen and Talky Tina really helped bring the show together and taught me how important it was to include it so as to keep attention of listeners. I need to work on this and SA were an example of best practice in the use of music.

Does the show have a structure? Is it cohesive or does it feel stitched together?

SBQ could have felt stitched together, and may be it does a little. Talky Tina’s interventions throughout create a thread, the bumpers and commercials do also – I did not see the point of them at the start of audio weeks – and references to other segments within the show help the flow.

However, our topics and styles were very different and had the team work not been as good as it was, the knitting together may have failed.

Interestingly, SA’s editor Rochelle also felt that their approaches were different and an approach was needed to cohere a show. Perhaps this is the craft of editing? SA tackled the coherence issue with music that flowed through the whole show. I loved the one song SA used, but the whole thing would have been lost on somebody who may be did not like the song as it was repeated over and over again. A high risk strategy for coherence that paid off for my untrained ear at least. I would have like more narrative about the ideas and the making of it – some of what came through in the blog post could have made another 15 minutes of the show and may have given us a coherent analytical message after the emotional and on-linear message had been heard.

Does it tell a story effectively? Is there a sense of drama, unknown? Does it draw you in to listen?

SA absolutely and I could not think of anything that would enhance it. SBQ was not about drama but humour and thought provoking ideas, it did draw me in. I chose to listen to it for fun and each time I hear it I smile. Yes it tells a story effectively but it is too long.

If i were thinking of it a a ‘proper’ radio show I would structure it as 10 minute episodes each tackling only one question. Music and other programming would be the main focus, and SBQ would be short ‘funny, absurd, and very DS106!’ morsels spread through the day.

If you would rate this radio show, how many stars out of five would you give to the show

I answer this question with a little help from Photoshop and Hackssarus.

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I worry about upsetting my team by giving us one less star, I worry about the other teams thinking I chose this show because I liked it, but that may be I did not like them as much. I worry about offending both teams I talk about here with some of my suggestions for improvement. It is hard to offer meaningful evaluation to others online, I find it easier to self-evaluate. But unless I hear external voices, I worry I am  in a digital echo chamber not learning new things just hearing what I want to hear.

What has helped the process is the closeness of our small group work and getting to know people. If we understand people’s motivation, it makes it easier to offer feedback that can be heard. Just because I want improvement feedback, and because DS106 announcements suggest we should learn how to evaluate ourselves and others effectively it does not mean that everyone involved in DS106 Headless 13 wants evaluation.

Some may just want a space make art and not a space to be evaluated. 

I need to tackle the issue of assessing others’ work.

  • How can criteria for assessment be agreed online?
  • How can we teach online participants to assess each other with rigour that comes out of engaging with the issue of setting clear standards?

Why? Selfishly, if I want to use this kind of model to support my own students then we need to be able to assess each other’s work to Masters standards and do so in a public setting. Self-managed learning offers a set of procedures that may help, but the group process and norm setting issues remain.

This feels an insurmountable challenge to introducing open education in my environment right now. I hope to learn more about effective ways to evaluate my own work and that of others as we move to the final (final?) stretch of this DS106 Headless. 

Breaking News

We follow our report on DS106 radio last night with evidence that Ada Lovelace did indeed give exclusive access to the New Scientist and confirmed she was turned in to a vampire by Babbage himself. 

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You can read the full interview and confirm DS106 Radio’s sources online. If it is on the interwebz, then it must be true.

[Disclaimer – this is an assignment for DS106 Headless 13. All complaints should be addressed to  the comments section on their website]

Reflections and summary of week 9

It has been such fun to experiment with X-ray Goggles. I have learnt more about web page structure and have experimented with changing a few basic things on a web page to tell a story in one page. I was fascinated by this idea from Martha’s post – choices we make in content, design that enable us to tell a story in one page. In my case I only wanted to play with the content as I wanted it to seem that the content was from the original website and that it was a genuine interview. I was helped by the fact that the original webpage was a little tongue in cheek already. The piece was using original quotes from Lovelace writing to simulate an original interview. And with a title of ‘My brain is more than merely mortal’ – who could resist creating a Halloween story for our extra radio show?

I was not familiar with the idea of using the web itself to tell stories. I loved some of the examples we learnt about, but my favourite one was the resume as an amazon product. In DS106, Martha’s idea of a machine that automated DS106 work tickled me but the page is no longer available and when asking her where I could buy one, alas I was dissapointed:

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I loved this week. I (almost) managed to get all the requests on the weekly announcement done and more! Our @talkyteam managed a special Halloween edition of ‘DS106 Shrinking the big questions’ an assignment over and above the call of duty. Once again such a joy to work with this group of people. This time we were busy – we did not talk to each other on hangouts, we did it all asynch through G-docs and emails under the sterling direction of Karen ‘Bossy’ Young. For myself, I looked at the outline proposed by Karen, added ideas as I thought of them, and just made some art, Bub! Our editor had control over what was used on the final version of the show – I just had fun creating more audio artefacts.

I also have done my first live  radio broadcasts – a 3 hour marathon with John Johnston to premiere our original radio shows here in Europe, and a couple of test broadcasts with Alan Levine to enable me to headline our radio show live.

I did not complete the 5 comments with the fictional character on assorted blogs the announcement requested. I wanted to do Chatty Colin commenting on DS106 from a dog’s eyes. Or get Mia Culpa my depressed clever vampire to comment of what she saw produced on DS106 blogs. I just ran out of time and was more motivated to create more audio from weeks 7/8. 

I am likely to create more one page stories, but also I can use what I have learnt in this fun way to adapt pages I may need for my teaching. It was a lot easier than I expected….and I only wonder one thing: which data centre in the world stores all the pages Hackasaurus produces? Your webpage link appears as if by magic – I love that. And yes, I guess I should have downloaded the file and uploaded it to my own site, but life is too short and I really have no desire for complete recollection. I am now starting to reflect on this whole archiving idea – using the internet to give us the super-memory we do not have….but that is for another day.

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